4 ways to integrate accessibility into the design of the project:
- Use accessibility-enabled tools
- Figma, Axure RP, Sketch: Add accessibility annotations to designs.
- Stark, Axis for Figma → Check contrasts and test colors.
- Create personas that include users with disabilities
- Example: "Sophie, 35 years old, visually impaired, uses a screen reader and navigates mainly on the keyboard."
- Test user journeys to see if they are accessible to different profiles.
- Document best practices
- Add descriptions for images (alt text in mock-ups).
- Define a clear hierarchy of titles and content (H1, H2, H3, etc.).
- Include focus state on interactive components
- Think about error handling (error states, messages, interactivity)
- Working collaboratively with developers
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- Clearly communicate accessibility requirements (e.g., provide a style guide with validated contrasts).
- Validate prototypes together with accessibility testing from the beginning.
- Test with assistive technologies prior to implementation to be able to recommend the right integration techniques (e.g., keyboard navigation, Wave, VoiceOver, NVDA).
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To go further
You can read a bit more about assistive technologies by checking out our recent blog post here!
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